No Record

The nameless, the obscure, and forgotten make their mark here.
🌎 🌍 🌏

Games

2-2-1 (also known as Mind-Meld)

Two players begin by privately thinking of a random noun. When both are ready, they count down from three and say their words at the same time. If they match, the game is won. If they do not match, the players must privately think of a new word related to the ones just said, which the other player might also think of. The countdown begins again, and this continues until the players say the same word at the same time. Words which have already been said through the course of the game may not be resused. Multi-word concepts, phrases, and sentences are dicouraged but not disallowed.

Foot Surfing

A two-person game usually played by a parent and their child, or those with a significant height difference. Person 1 and Person 2 are usually facing the same direction. 1 stands on top of 2's feet. The pair hold hands for support. 2 then walks around, carrying 1 along with them.

Ninja! (Hand Game)

Mutiple players stand near each other, with their arms raised in a karate-chopping position. Players are all oponents who take turns. The player's goal in to successfully chop-strike both of the opponent's arms. When an arm is successfully hit, it is considered "out" and no longer able to be moved. On a player's turn, they are allowed to move in one fluid motion in order to attack, defend, or reposition. However, as soon as the opponent sees the player move, they are allowed to move in one fluid motion in order to attack, defend, or reposition. Players take turns until all opponents are defeated, have no usable arms left, and there is only one ninja left standing.


Stories

The Good Shepherd and the Sheep who Strayed

I first heard this story in a church in Brazil, but I also remember hearing it in at least two American churches in seperate geographically distant states. I was led to believe that this was a Bible story, but it is not.

The story goes: The once was a good shepherd who cared for his flock of sheep. One day, one of the sheep strayed into the wolf-filled wilderness surrounding the pasture. The good shepherd went to find the sheep, and brought him back. However, it wasn't long before the unruly sheep strayed again. So the good shepherd broke the legs of the sheep. In the months that passed while the bones healed, he dutifully fed, watered, and cared for the sheep. The bond between them grew strong, and when the legs healed, the sheep never again strayed from the good shepherd's side.